Here are my blender past work / examples of my work.

High quality high poly PC modeled in blender and coloured.
- High Poly

A simple pen I created to test some clear plastic materials.
- Low Poly

High quality low poly RPG modeled in blender and textured.
- Low Poly

High quality low poly 50 pence modeled in blender and textured with a normal map.
- Low Poly

High quality hammer modeled in blender and textured with a normal map.
- High Poly

High quality photoscan of some shoes, imported into blender, added floor and some lighting to try and create a photorealistic image.

High quality low poly currency modeled in blender and imported into ROBLOX. Can be used in any game as any currency or detail.
- Low Poly
Here are my texturing past work / examples of my work.

A rock I modeled on blender and textured in Substance Painter
- High Poly

A beveled cube modeled in Blender and imported in Substance painter for texturing.
- Low Poly

A Fish I had created on blender and textured for a custom game project of mine
- Mid Poly

I designed this logo in Paint.NET took rougly 5 minutes to create.
Here are my ROBLOX past work / examples of my work.

High quality SurfaceAppearance Backroom level made in ROBLOX.
- PBR

A little map I created to test some of my blender skills (when I was roughly new to it) this was created around early 2022
- Blender: House
- High Poly

A little map I created using some PBR Rock meshes I created in blender with brushes
- Trees: Roblox nature pack
- High Poly

A little map I created to test some the release of SurfaceAppearance.
- Low Poly

A little map I created to test some the release of SurfaceAppearance.
- Low Poly

the Five Nights at Freddys 3 office map made in ROBLOX.

A random sandy terrain with a large sculpture of a hand.

A low poly mini map for a ROBLOX game I made back in 2019

A cool pool I designed on ROBLOX with a neat water texture

A killhouse map that can be used for gun training or just general gun games.
- Low Poly

A to scale tribute made for the world trade center on ROBLOX.

A halltway I created to put my blender skills to the test. made in around 20 minutes
(Handlebars from ROBLOX city pack)
Here are my UE5 past work / examples of my work.

A Nanite and Lumen cave mine designed in Unreal Engine 5.

This was my first Unreal Engine 5 game, which is why it may look a little off.

Built by Nikolai Bain. Edited by ROWNIE
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